So I think it all happened something like this: After getting drunk on Apple brandy at last year's holiday party, the iPod touch went back to the iPod shuffle's place, one thing led to another, and nine months later, the Apple iPod nano Sixth Generation (6G) was born. They didn't know what to do with the little guy so they left him on the doorstep of the nanos' house, and the family took him in and gave him their name, even though he didn't really look like them.
Free Apple iPod Nano Pink with Mobile Phones we kid, but the nano has undergone a lot of changes in its life cycle thus far, more so than any other iPod. Even the most recent shuffle has circled back around to a form factor more in keeping with its classic roots. To gain a clear understanding of the iPod nano 6G--and, not to tip my hand, but it's a fine little piece of hardware--we need to note what it has lost, as well as gained.
I'd be hard-pressed to think of an audio/video device, home or portable, that once offered video and then in a successive generation did not. This removal of video playback from the nano seems an odd deletion, especially since the nano has at the same time gained a Multi-Touch screen like the one that made the video-tastic iPod touch famous, only smaller. And while the latest touch has finally gained video recording, that capability has now been dropped from the nano family. And with no video to share, there's no longer a speaker inside the nano, either.
But they're pretty brainy over at Apple, so I'm guessing that they did their research and found that folks were looking for a compact, audio-only player--music, audiobooks and podcasts--but with a superior user interface. So out went the Click Wheel for the first time in nano history, and in came a bright, sharp 1.54-inch (diagonal) thin-film-transistor liquid crystal display, 240-by-240-pixels at 220 ppi. Even so, the nano does not support any Apps, and certainly not any of the Click Wheel games I played on my nano 5G.
Source:bigpicturebigsound
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